Roadmap / status

What exists, what ships off, what is not built.

This is not a percentage-complete tracker and it does not invent ETAs.

v4.0.0 is the current public release.

Released
  • Public builds exist for Android arm64, Linux x86_64 and Windows x86_64. Windows is explicitly Experimental / Best Effort.
  • Controller-first navigation and a Console layout, plus a touch-native phone layout with text size up to 200% and reduced motion.
  • A BSD Story act, more hostiles and ROOT processes, and extra Programs unlocked by how you play.
  • Deterministic replays saved on the device, with the saved Weekly progress and local bests.
  • Linux installs from a portable tarball, an AppImage, a .deb, the AUR or the Nix flake. Android uses the arm64 APK.

In development for v4.1.

In development
  • Online Weekly verification, ranked finalization and a public leaderboard.
  • Stable historical run pages, submission relay and the canonical release manifest.
  • Updater migration. The shipped desktop check never replaces a running binary.

These ship switched off.

Built but optional
  • The optional board client is disabled by default, with no official server configured in the shipped build.
  • A run only travels when the player configures an endpoint and presses the button. The optional version check is also off by default.
  • No official ranked service or automatic install path is part of the offline 4.0 release. Server verification is planned for v4.1.

These do not exist yet.

Later / deferred
  • A macOS build. The macOS act is content and runs on the platforms above.
  • Photo Mode
  • Practice mode and wave select
  • A self-replacing updater. The desktop build can check for a release, but never swaps a running binary, and where a package manager owns the install it says so.

Current boundary

v4.0.0 is released. v4.1 is in development and nothing in its list ships until it is released.