Roadmap / status
What exists, what ships off, what is not built.
This is not a percentage-complete tracker and it does not invent ETAs.
v4.0.0 is the current public release.
Released- Public builds exist for Android arm64, Linux x86_64 and Windows x86_64. Windows is explicitly Experimental / Best Effort.
- Controller-first navigation and a Console layout, plus a touch-native phone layout with text size up to 200% and reduced motion.
- A BSD Story act, more hostiles and ROOT processes, and extra Programs unlocked by how you play.
- Deterministic replays saved on the device, with the saved Weekly progress and local bests.
- Linux installs from a portable tarball, an AppImage, a .deb, the AUR or the Nix flake. Android uses the arm64 APK.
In development for v4.1.
In development- Online Weekly verification, ranked finalization and a public leaderboard.
- Stable historical run pages, submission relay and the canonical release manifest.
- Updater migration. The shipped desktop check never replaces a running binary.
These ship switched off.
Built but optional- The optional board client is disabled by default, with no official server configured in the shipped build.
- A run only travels when the player configures an endpoint and presses the button. The optional version check is also off by default.
- No official ranked service or automatic install path is part of the offline 4.0 release. Server verification is planned for v4.1.
These do not exist yet.
Later / deferred- A macOS build. The macOS act is content and runs on the platforms above.
- Photo Mode
- Practice mode and wave select
- A self-replacing updater. The desktop build can check for a release, but never swaps a running binary, and where a package manager owns the install it says so.
Current boundary